Projects
Research software for sensor simulation and co-simulation, open-source projects outside of work, and games from Codevember.
5 projects
Research software
Tools and pipelines from my research on simulation-based validation.
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LidarRT
GPU LiDAR simulation for Unreal Engine 5 using hardware ray tracing.
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Simulation plugin ecosystem
Unreal Engine 5 plugins for open simulation standards, middleware and procedural content.
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Grammar-driven procedural buildings
From OpenStreetMap footprints to instanced building geometry at city scale.
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Parametric pavement materials
An asphalt and road-surface material system for Unreal Engine 5 driven by physically motivated parameters.
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KITTI scene reconstruction
Rebuilding KITTI sequences in Unreal Engine 5 with matching camera and LiDAR models.
4 projects
Open source
Independent projects I started in my own time. Source code on GitHub.
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Mobility4BW
Unofficial Flutter app and backend for the open mobility data of Baden-Württemberg.
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PVM Player
A minimal media player for video and music with image effects in the style of Sony PVM monitors.
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ICQ–Telegram Bridge
Connects OSCAR server instances with Telegram to create virtual ICQ contacts.
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SLOP PARADE
A browser game about finishing a vibe-coding project before the deadline while the AI asks for your approval on everything.
3 projects
Codevember e.V.
Games made with Codevember, a registered association that organises hackathons and publishes free games made in members’ spare time. I am a member.
codevember.org-
Underwatch
A stealth puzzle game about a rat escaping a laboratory by staying out of the light.
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Sheep Me Home
A puzzle game for mobile devices about bringing the sheep Whooley back to its barn.
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FingerFinger Revolution
An 8-bit-style arcade game for Android: tap the growing circles before they explode.