Projects / Research software

Parametric pavement materials

An asphalt and road-surface material system for Unreal Engine 5 driven by physically motivated parameters.

Various stages of wet road surfaces.
Various stages of wet road surfaces.

Road surfaces take up a large part of what forward-facing sensors see. Instead of fixed textures, this material system describes asphalt and pavement through parameters, so that the appearance of a road can be varied systematically in tests.

The first version was published at ITSC 2024. A further paper and an implementation specification are in preparation.