Projects / Research software
Parametric pavement materials
An asphalt and road-surface material system for Unreal Engine 5 driven by physically motivated parameters.
Road surfaces take up a large part of what forward-facing sensors see. Instead of fixed textures, this material system describes asphalt and pavement through parameters, so that the appearance of a road can be varied systematically in tests.
The first version was published at ITSC 2024. A further paper and an implementation specification are in preparation.